Well at least one paper, that is. I've been published, and as of last Wednesday (Circa the second week of December) come out of my second conference. Self promotion and link locations below.
Brechtian Alienation
Multi-modality and Games
They're both interesting papers to look through, just from a position of looking at alternative scholarship to discuss particular game elements. It's refreshing and gives, I guess, a bigger scope to all of this research, as opposed to staying with only your small pool of knowledge.It also enables you to pick and peck at theories that you use and their suitability to videogames. Kind of a trialing effect where you can see what works and doesn't work. Anyway I'm rambling a bit, since I'm not too sure of where this post was going (I intended it for December and it's now the New Year).
Never mind, with a new year, and a new post comes a new direction. So you'll have that to look at in for the next post. That's where I'll talk a little about Alexander Kan's Augmented Reality Storytelling paper (of which I was one of the writers of the augmented stories), and Marcus Carter's writing on Paratext in Eve, in which I've been cited in.
Catchya
Dan
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